pub struct Proxy { /* private fields */ }
Expand description

The Proxy struct can be used to create a class in JavaScript who’s methods can be implemented in rust

§Example

use quickjs_runtime::builder::QuickJsRuntimeBuilder;
use quickjs_runtime::reflection::Proxy;
use quickjs_runtime::quickjsrealmadapter::QuickJsRealmAdapter;
use quickjs_runtime::quickjsvalueadapter::QuickJsValueAdapter;
use std::cell::RefCell;
use std::collections::HashMap;
use quickjs_runtime::quickjs_utils::primitives;
use quickjs_runtime::jsutils::Script;

struct MyFunkyStruct{
    name: String
}

impl Drop for MyFunkyStruct {fn drop(&mut self) {
        println!("Funky drop: {}", self.name.as_str());
    }
}

thread_local! {
   static INSTANCES: RefCell<HashMap<usize, MyFunkyStruct>> = RefCell::new(HashMap::new());
}

//create a new EsRuntime
let rt = QuickJsRuntimeBuilder::new().build();

// install our proxy class as com.hirofa.FunkyClass
rt.exe_rt_task_in_event_loop(|q_js_rt| {
   let q_ctx = q_js_rt.get_main_realm();
   Proxy::new()
   .namespace(&["com", "hirofa"])
   .name("FunkyClass")
   // the constructor is called when a script does new com.hirofa.FunkyClass, the reflection utils
   // generate an instance_id which may be used to identify the instance
   .constructor(|rt, q_ctx: &QuickJsRealmAdapter, instance_id: usize, args: &[QuickJsValueAdapter]| {
       // we'll assume our script always constructs the Proxy with a single name argument
       let name = primitives::to_string_q(q_ctx, &args[0]).ok().expect("bad constructor! bad!");
       // create a new instance of our struct and store it in a map
       let instance = MyFunkyStruct{name};
       // store our struct in a thread_local map
       INSTANCES.with(move |rc| {
           let map = &mut *rc.borrow_mut();
           map.insert(instance_id, instance);
       });
       // return Ok, or Err if the constructor failed (e.g. wrong args were passed)
       Ok(())
    })
   // next we create a simple getName method, this will return a String
   .method("getName", |rt, q_ctx, instance_id, args| {
       INSTANCES.with(move |rc| {
           let map = & *rc.borrow();
           let instance = map.get(instance_id).unwrap();
           primitives::from_string_q(q_ctx, instance.name.as_str())
       })
   })
   // and lastly (but very important) implement a finalizer so our rust struct may be dropped
   .finalizer(|rt, q_ctx, instance_id| {
       INSTANCES.with(move |rc| {
           let map = &mut *rc.borrow_mut();
           map.remove(&instance_id);
       });
    })
    // install the Proxy in the context
   .install(q_ctx, true).expect("proxy install failed");      
});

match rt.eval_sync(None, Script::new("test_proxy.es",
    "{let inst = new com.hirofa.FunkyClass('FooBar'); let name = inst.getName(); inst = null; name;}"
)) {
    Ok(name_esvf) => {
        // assert correct getName result
        assert_eq!(name_esvf.get_str(), "FooBar");
        let i_ct = INSTANCES.with(|rc| rc.borrow().len());
        // assert instance was finalized
        assert_eq!(i_ct, 0);
    }
    Err(e) => {
        panic!("script failed: {}", e);
    }
}
rt.gc_sync();

Implementations§

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impl Proxy

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pub fn new() -> Self

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pub fn name(self, name: &str) -> Self

set the name of the proxy class this will indicate how to construct the class from script

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pub fn namespace(self, namespace: &[&str]) -> Self

set the namespace of the proxy class

§Example
use quickjs_runtime::reflection::Proxy;
Proxy::new().namespace(&["com", "hirofa"]).name("SomeClass");

means from script you can access the class by

let instance = new com.hirofa.SomeClass();
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pub fn get_class_name(&self) -> String

get the canonical classname of a Proxy

§example
use quickjs_runtime::reflection::Proxy;
Proxy::new().namespace(&["com", "hirofa"]).name("SomeClass");

will result in a class_name of “com.hirofa.SomeClass”

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pub fn constructor<C>(self, constructor: C) -> Self

add a constructor for the Proxy class this will enable a script to create a new instance of a Proxy class if omitted the Proxy class will not be constructable from script

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pub fn finalizer<C>(self, finalizer: C) -> Self

add a finalizer for the Proxy class this will be called when an instance of the Proxy class is dropped or garbage collected

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pub fn method<M>(self, name: &str, method: M) -> Self

add a method to the Proxy class, this method will be available as a member of instances of the Proxy class

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pub fn native_method(self, name: &str, method: ProxyNativeMethod) -> Self

add a method to the Proxy class, this method will be available as a member of instances of the Proxy class

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pub fn static_method<M>(self, name: &str, method: M) -> Self

add a static method to the Proxy class, this method will be available as a member of the Proxy class itself

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pub fn static_native_method( self, name: &str, method: ProxyStaticNativeMethod ) -> Self

add a static method to the Proxy class, this method will be available as a member of the Proxy class itself

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pub fn static_getter_setter<G, S>( self, name: &str, getter: G, setter: S ) -> Self

add a static getter and setter to the Proxy class

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pub fn static_catch_all_getter_setter<G, S>(self, getter: G, setter: S) -> Self

add a static getter and setter to the Proxy class

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pub fn getter_setter<G, S>(self, name: &str, getter: G, setter: S) -> Self

add a getter and setter to the Proxy class, these will be available as a member of an instance of this Proxy class

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pub fn getter<G>(self, name: &str, getter: G) -> Self

add a getter and setter to the Proxy class, these will be available as a member of an instance of this Proxy class

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pub fn catch_all_getter_setter<G, S>(self, getter: G, setter: S) -> Self

add a catchall getter and setter to the Proxy class, these will be used for properties which are not specifically defined as getter, setter or method in this Proxy

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pub fn event_target(self) -> Self

indicate the Proxy class should implement the EventTarget interface, this will result in the addEventListener, removeEventListener and dispatchEvent methods to be available on instances of the Proxy class

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pub fn static_event_target(self) -> Self

indicate the Proxy class should implement the EventTarget interface, this will result in the addEventListener, removeEventListener and dispatchEvent methods to be available

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pub fn install( self, q_ctx: &QuickJsRealmAdapter, add_variable_to_global: bool ) -> Result<QuickJsValueAdapter, JsError>

install the Proxy class in a QuickJsContext, this is always needed as a final step to actually make the Proxy class work

Trait Implementations§

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impl Default for Proxy

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl !RefUnwindSafe for Proxy

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impl !Send for Proxy

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impl !Sync for Proxy

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impl Unpin for Proxy

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impl !UnwindSafe for Proxy

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
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fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
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fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
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fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
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fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more