pub struct QuickJsRuntimeBuilder { /* private fields */ }
Expand description

the EsRuntimeBuilder is used to init an EsRuntime

§Example

use quickjs_runtime::builder::QuickJsRuntimeBuilder;
// init a rt which may use 16MB of memory
let rt = QuickJsRuntimeBuilder::new()
.memory_limit(1024*1024*16)
.build();

Implementations§

source§

impl QuickJsRuntimeBuilder

source

pub fn build(self) -> QuickJsRuntimeFacade

build an EsRuntime

source

pub fn new() -> Self

init a new EsRuntimeBuilder

source

pub fn script_module_loader<M: ScriptModuleLoader + Send + 'static>( self, loader: M ) -> Self

add a script loaders which will be used to load modules when they are imported from script

§Example
use quickjs_runtime::builder::QuickJsRuntimeBuilder;
use quickjs_runtime::jsutils::modules::ScriptModuleLoader;
use quickjs_runtime::quickjsrealmadapter::QuickJsRealmAdapter;
use quickjs_runtime::jsutils::Script;
struct MyModuleLoader {}
impl ScriptModuleLoader for MyModuleLoader {
    fn normalize_path(&self, realm: &QuickJsRealmAdapter ,ref_path: &str,path: &str) -> Option<String> {
        Some(path.to_string())
    }

    fn load_module(&self, realm: &QuickJsRealmAdapter, absolute_path: &str) -> String {
        "export const foo = 12;".to_string()
    }
}

let rt = QuickJsRuntimeBuilder::new()
    .script_module_loader(MyModuleLoader{})
    .build();
rt.eval_module_sync(None, Script::new("test_module.es", "import {foo} from 'some_module.mes';\nconsole.log('foo = %s', foo);")).ok().unwrap();
source

pub fn script_pre_processor<S: ScriptPreProcessor + Send + 'static>( self, processor: S ) -> Self

add a ScriptPreProcessor which will be called for all scripts which are evaluated and compiled

source

pub fn native_module_loader<S: NativeModuleLoader + Send + 'static>( self, module_loader: S ) -> Self
where Self: Sized,

add a module loader which can load native functions and proxy classes

§Example
use quickjs_runtime::builder::QuickJsRuntimeBuilder;
use quickjs_runtime::jsutils::modules::NativeModuleLoader;
use quickjs_runtime::jsutils::Script;
use quickjs_runtime::quickjsvalueadapter::QuickJsValueAdapter;
use quickjs_runtime::quickjsrealmadapter::QuickJsRealmAdapter;
use quickjs_runtime::quickjs_utils::functions;
use quickjs_runtime::quickjs_utils::primitives::{from_bool, from_i32};
use quickjs_runtime::reflection::Proxy;

struct MyModuleLoader{}
impl NativeModuleLoader for MyModuleLoader {
    fn has_module(&self, _q_ctx: &QuickJsRealmAdapter,module_name: &str) -> bool {
        module_name.eq("my_module")
    }

    fn get_module_export_names(&self, _q_ctx: &QuickJsRealmAdapter, _module_name: &str) -> Vec<&str> {
        vec!["someVal", "someFunc", "SomeClass"]
    }

    fn get_module_exports(&self, q_ctx: &QuickJsRealmAdapter, _module_name: &str) -> Vec<(&str, QuickJsValueAdapter)> {
         
        let js_val = from_i32(1470);
        let js_func = functions::new_function_q(
            q_ctx,
            "someFunc", |_q_ctx, _this, _args| {
                return Ok(from_i32(432));
            }, 0)
            .ok().unwrap();
        let js_class = Proxy::new()
            .name("SomeClass")
            .static_method("doIt", |_rt, _q_ctx, _args|{
                return Ok(from_i32(185));
            })
            .install(q_ctx, false)
            .ok().unwrap();

        vec![("someVal", js_val), ("someFunc", js_func), ("SomeClass", js_class)]
    }
}

let rt = QuickJsRuntimeBuilder::new()
.native_module_loader(MyModuleLoader{})
.build();

rt.eval_module_sync(None, Script::new("test_native_mod.es", "import {someVal, someFunc, SomeClass} from 'my_module';\nlet i = (someVal + someFunc() + SomeClass.doIt());\nif (i !== 2087){throw Error('i was not 2087');}")).ok().expect("script failed");
source

pub fn memory_limit(self, bytes: u64) -> Self

set max memory the runtime may use

source

pub fn gc_threshold(self, size: u64) -> Self

number of allocations before gc is run

source

pub fn max_stack_size(self, size: u64) -> Self

set a max stack size

source

pub fn gc_interval(self, interval: Duration) -> Self

set a Garbage Collection interval, this will start a timer thread which will trigger a full GC every set interval

source

pub fn set_interrupt_handler<I: Fn(&QuickJsRuntimeAdapter) -> bool + Send + 'static>( self, interrupt_handler: I ) -> Self

add an interrupt handler, this will be called several times during script execution and may be used to cancel a running script

source§

impl QuickJsRuntimeBuilder

source

pub fn runtime_facade_init_hook<H: FnOnce(&QuickJsRuntimeFacade) -> Result<(), JsError> + Send + 'static>( self, hook: H ) -> Self

source

pub fn realm_adapter_init_hook<H: Fn(&QuickJsRuntimeAdapter, &QuickJsRealmAdapter) -> Result<(), JsError> + Send + 'static>( self, hook: H ) -> Self

source

pub fn runtime_adapter_init_hook<H: FnOnce(&QuickJsRuntimeAdapter) -> Result<(), JsError> + Send + 'static>( self, hook: H ) -> Self

source

pub fn compiled_module_loader<S: CompiledModuleLoader + Send + 'static>( self, module_loader: S ) -> Self

Trait Implementations§

source§

impl Default for QuickJsRuntimeBuilder

source§

fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> Instrument for T

source§

fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
source§

fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> IntoEither for T

source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
source§

impl<D> OwoColorize for D

source§

fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
source§

fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
source§

fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
source§

fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
source§

fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
source§

fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
source§

fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
source§

fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
source§

fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
source§

fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
source§

fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
source§

fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
source§

fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
source§

fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
source§

fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
source§

fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
source§

fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
source§

fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
source§

fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
source§

fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
source§

fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
source§

fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
source§

fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
source§

fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
source§

fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
source§

fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
source§

fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
source§

fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
source§

fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
source§

fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
source§

fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
source§

fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
source§

fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
source§

fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
source§

fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
source§

fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
source§

fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
source§

fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
source§

fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
source§

fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
source§

fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
source§

fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
source§

fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
source§

fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
source§

fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
source§

fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
source§

fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
source§

fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
source§

fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
source§

fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
source§

fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
source§

fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
source§

fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
source§

fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
source§

impl<T> Pointable for T

source§

const ALIGN: usize = _

The alignment of pointer.
§

type Init = T

The type for initializers.
source§

unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
source§

unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
source§

unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
source§

unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
source§

impl<T> Same for T

§

type Output = T

Should always be Self
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

source§

fn vzip(self) -> V

source§

impl<T> WithSubscriber for T

source§

fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
source§

fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more